"Giang Ho Ky Ngo"'s appeal stems from its cinematic 3D cartoon-style graphics, combined with a martial arts theme and card-based strategy gameplay. Before its release in Vietnam, the product achieved several successes in the China market in 2025. It earned titles such as "Most Popular Game on Smart Devices", "Best New Game of the Year", and "Marketing Collaboration Game of the Year".
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Vplay's booth attracted thousands of visitors for hands-on experience. Photo: Vplay |
Vplay's booth attracted thousands of visitors for hands-on experience. Photo: Vplay
The game's introduction at Vietnam GameVerse 2026 served as a launchpad for its upcoming release in the Vietnamese market. Over the two-day event, Vplay's area saw many players queuing to try the game, participate in mini-games, and engage with stage activities.
A key factor attracting visitors to the booth was the presence of brand ambassadors and guest celebrities. Game characters were brought to life through transformations by Meritorious Artist Viet Anh and People's Artist Trung Anh, alongside appearances by Le Bong, Mac Van Khoa, Chi Phien, Huynh Anh, and Tran Ha Linh.
A Vplay representative announced the official launch of "Giang Ho Ky Ngo" in Vietnam on 13/5. The publisher hopes the game will offer a new option for mobile role-playing strategy game enthusiasts.
Beyond Vplay's presence, Vietnam GameVerse 2026 also showcased many platforms and entities in the digital entertainment sector. Among them, ON Live, part of the VTVcab ecosystem, provided an interactive livestream experience for audiences following esports tournaments.
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The stage for international tournaments like the FCM Invitation Cup 2026 at Vietnam GameVerse 2026. Photo: Vplay |
The stage for international tournaments like the FCM Invitation Cup 2026 at Vietnam GameVerse 2026. Photo: Vplay
According to the platform's representative, in addition to live broadcasting international tournaments like the FCM Invitation Cup 2026, ON Live integrates an interactive feature. This allows viewers to predict outcomes and answer questions directly on the livestream to earn points and receive gifts. The unit plans to expand interactive formats to enhance the connection experience between audiences and digital entertainment content in the future.
Vietnam GameVerse 2026 concluded with 35,000 attendees at SECC over 8-9/5. The event was directed by the Ministry of Culture, Sports and Tourism; and jointly organized by the Authority of Broadcasting and Electronic Information, VnExpress newspaper, FPT Online Services Joint Stock Company (FPT Online), and the Vietnam Game Alliance.
Thai Anh

